12/8/2023 0 Comments Gimp seamless wood texture![]() Then simply look at real world reference (photographs) and try to duplicate key features in your work. Learn how to make your own brushes and design/edit them to do what you want them to do. To start with, you should learn the basic tools and functions of your app of choice (Photoshop, The Gimp), and how to use them. If you want to re-do your game in this style I would be more then happy to work with you to make that happen, for a small I am a bit unsure what you mean when you mention "tutorial." Tutorial for hand painting textures? If you are asking for a hand painted texture tutorial I am probably not the best person to ask, however I can offer some advice/tips, perhaps. The first set should be ready to go within a couple days, and hopefully accessible within the following days. I redid the staggered planks a bit and made a grass I have only a couple (2 or 3) more textures to do for the first pack, and I plain to include normal and hight maps. Each one takes a couple hours to make, more if I do normal maps, and I think the first set will contain around 20 textures. I don't think it would take to much time to make normals, just I haven't really thought about it to much yet. Perhaps the environment I make for these textures will qualify.Īlso thanks for your suggestion with the staggered planks, I have fixed them a I wasn't planning to, I will consider it when I am done. I know making textures before models is a bit bass ackwards, but I like textures more then I haven't applied for any companies, I do not have a portfolio or a body of work I think is good enough to be in a portfolio. I will definitely consider making a couple small environments to show the textures in use, once I get most of the textures I have in mind finished. ![]() Thanks everybody for your comments and suggestions. ![]()
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